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Enemies are the numerous and various creatures players will encounter throughout the ruins. Most can be defeated with any Weapon or Sub-Weapon, with exceptions noted in their respective descriptions. All enemies can drop Experience orbs, Ammo, or Coins when defeated - the specific Collectibles dropped by each enemy are also listed under their respective descriptions. Keep in mind that only one can drop at a time, and drops are not guaranteed. Having an Item Fairy will increase the odds of Collectibles dropping as well as boost the quantity dropped.

The following is a complete listing of every enemy in the game, where they can be found, what they drop, and a description of their attack patterns with tips for defeating them. Several of these differ from their counterparts in the original, and others have been removed entirely.

A Bao A QuEdit

Dot a bao a qu
  • Description: Beast that prevents those that would climb the divine tower from doing so. Especially sensitive to humans, it will maintain a set distance while occasionally attacking. Its transparent form makes its exact location difficult to ascertain. An especially tough [sic]
  • Location: Tower of the Goddess
  • Drops: Weights
  • Reference: Book of Imaginary Beings (1967)
  • These invisible creatures wait for Lemeza to turn his back before swooping in, and will dodge out of the way when you turn to attack them. The Eye of Truth renders them visible, but they can still be a hassle and ruin your jumps. Sneak up from behind or try to hit them with a wide-swinging weapon such as the Axe.

AmonEdit

Dot amon
Dot amon hell
  • Description: Has a long head on both ends, rotten wings for gliding and a long tail. Attacks its enemies by breathing flame from its mouth. Said in legend to be the strongest of the demons that lead the armies of Hell.
  • Location: Dimensional Corridor, Hell Temple
  • Drops: Weights
  • Reference: Ars Goetia
  • Variants: The yellow version appears in Hell Temple.
  • A stubby-looking dragon thing. It walks back and forth, periodically teleporting to an empty platform. It attacks by breathing a bolt of fire which homes towards Lemeza wherever he is on the screen and can be destroyed with the whip.

AndrasEdit

Dot andras
Dot andras hell
  • Description: A monster with the body of an angel and the head of a bird. A demon said of legend to command an army of Hell. Wield a sword and straddles a wolf. Sets its wolf on intruders and shoots red lasers from its sword.
  • Location: Tower of the Goddess, Hell Temple
  • Drops: Chakram
  • Reference: Ars Goetia
  • Variants: The brown version appears in Hell Temple.
  • A demon with the head of an owl which rides around on a wolf. It can dismount from the wolf and send it dashing across platforms to attack Lemeza. If its wolf is killed, Andras takes flight, becoming harder to reach. In the air, it will occasionally fire orbs of energy at Lemeza with its sword, and can also perform a diving attack.

AnubisEdit

Dot anubis
  • Description: Monster with the head of a dog and the body of a human. Envoy of Anubis, god of the underworld in Egyptian mythology. Patrols the ruins. When it finds intruders, it bathes them in deadly light.
  • Location: Temple of Moonlight - Other areas in Hard Mode
  • Drops: Weights, occasionally
  • Reference: Egyptian mythology
  • Not to be confused with the larger Sub-Boss Anubis. These robed beings slowly float back and forth along platforms and over gaps, turning only when they reach a wall. If Lemeza enters their line of sight, they will fire a beam of energy horizontally across the entire screen, rapidly draining his health as long as he remains in the beam. Attack from behind. The Book of the Dead nullifies this effect, rendering the enemy harmless outside of direct physical contact.

AspEdit

Dot asp
  • Description: Snake said to be the avatar of a demon that possesses the bodies of its slain opponents. Whether or not the legends are true, it jumps after humans as soon as one is spotted.
  • Location: Gate of Illusion
  • Drops:
  • Reference: None
  • These purple snakes skirt along the floors, rapidly jumping at Lemeza when he comes near, making them difficult to hit as well as dodge in tight spaces. Use a fast, long-ranged weapon like the Whip or Keysword.

AssassinEdit

Dot assassin
  • Location: Tower of the Goddess, Chamber of Birth, Hell Temple
  • Drops: None
  • This ninja-like enemy quickly jumps out of the shadows, kicking Lemeza before quickly disappearing again. They are very tough to hit, but can be avoided by constantly moving.

Axe HeadEdit

Dot axe head
  • Description: Snake that lives around the village. The back of its head sticks out, giving its silhouette the appearance of an axe blade. Moves quickly to attack humans on sight, but not particularly dangerous.
  • Location: Surface
  • Drops: Coins
  • Reference: None
  • One of the first enemies players will encounter before entering the ruins, these large blue snakes slowly wander back and forth, speeding up with a hiss as Lemeza approaches.

Bai ZeEdit

Dot bai ze
  • Description: Monster with the body of a white lion and the head of a human. Has horns covering its body. Known in China as a wise holy beast, but those within the ruins are strangely aggressive.
  • Location: Graveyard of the Giants
  • Drops:
  • Reference: Asian mythology
  • These beasts slowly prowl the ice, harmless until they bear down and begin flashing yellow and red. Eventually they will fire five spiky projectiles in front of them at a wide angle, making them tough to avoid without a shield. Defeat them quickly!

BatEdit

Dot bat
Dot bat 8bit
  • Description: A bat that flies around, back and forth. The species common to this area isn't poisonous and is said to be harmless to humans. Plus, the meat and liver are delicious. The villagers often use it in curry.
  • Location: All Frontside Fields (Endless Corridor has many Ilbats and a single frontside bat), Gate of Time
  • Drops: Coins
  • Reference: None
  • Variants: The single-color version appears in Gate of Time.
  • Bats are the most common enemy in the ruins. Typically found in groups, they will hang by the ceiling for a time before flying around in unpredictable patterns. They are slow but can be tough to hit, and they have a tendency to interfere with jumps. If Lemeza has the Scriptures, bats will harmlessly pass through him.

BehemothEdit

Dot behemoth-0
Dot behemoth hell
  • Description: A bipedal elephant monster. Jumps at intruders when discovered and attempts to crush them with its body. Has an extremely hefty frame and a strong appetite. Wears a turban for some reason.
  • Location: Chamber of Birth, Hell Temple
  • Drops:
  • Reference: Hebrew Bible
  • Variants: The pink version appears in Hell Temple.
  • Behemoths can climb up and down ladders and take a significant amount of damage before being defeated. They inherently guard damage from the front, requiring several hits before being stunned, at which point they are susceptible to damage. If Lemeza gets too close in front, they will jump up and slam themselves into the ground, causing extra damage. Best attacked from behind with strong, fast weapons.

BennuEdit

Dot bennu
  • Description: A heron with a slender head and blue feathers. The soul of the Egyptian sun god Ra resides within them. The sparkling red sun jewel set atop its head is proof of this.
  • Location: Temple of the Sun
  • Drops: Flares
  • Reference: Egyptian mythology
  • It slowly flies around the screen, leaving slow-falling balls of flame behind which can interfere with jumps. Occasionally it will land on an available platform, leaving an open opportunity to attack while it stands idle.

Black DogEdit

Dot black dog
  • Description: An unsettling black dog with blood-red eyes. To this day, there remain throughout England many different legends about this dog. Some say it protects graveyards from graverobbers, others say it carries off the dead.
  • Location: Tower of Ruin
  • Drops:
  • Reference: British folklore
  • These enemies dash very quickly back and forth across platforms, jumping across gaps and lunging at Lemeza. Careful timing is needed to hit them, but they can be dodged by jumping. They resemble the black panther enemies from the Castlevania series.

Black WitchEdit

  • Description: A witch who makes use of magic for the sole purpose of obtaining her desires. She has no qualms about harming others. Often borrows the power of demons or evil spirits. Sometimes summons a demon.
  • Location: Twin Labyrinths
  • Drops: None
  • Reference: None
  • Drifts about in the middle of her room after the four previous wizards are defeated, but will eventually create a nearly-invisible tendril of black mist that thrashes around the area. Should not be defeated when aiming to summon Baphomet.

BlobEdit

Dot blob
  • Description: A mucus-like organism characterized by how it mimics human arms to catch and devour prey. Has a taste for flesh. Will pursue relentlessly once prey is spotted.
  • Location: Chamber of Extinction
  • Drops:
  • Reference: None
  • Ghostly, clawed hands that unexpectedly reach out from floors and ceilings. These remnants of the Chamber of Extinction are easy to hit once they appear, but predicting where they will pop out next is difficult.

BonnaconEdit

Dot bonnacon
  • Description: A cow with spiral-shaped horns, characterized by its method of attack. Sprays out high-temperature, acrid poo as means of defence. Burns are unavoidable if struck. Plus, its foes lose all will to fight due to the horrible smell.
  • Location: Endless Corridor
  • Drops:
  • Reference: Asian mythology
  • These beasts walk slowly across the floors of the Endless Corridor. It will occasionally lift its tail and spray flaming dung at a wide angle across the room, which is only reliably avoided by staying in front of it or using a shield.

CailleachEdit

Dot cailleach
Dot cailleach hell
  • Description: A frail old woman clad head to toe in a blue robe. Likes cold places. Hates spring. Said to spread chill and disease. Attacks intruders by freezing moisture in the air into giant icicles.
  • Location: Graveyard of the Giants, Hell Temple
  • Drops:
  • Reference: Scottish/Irish folklore
  • Variants: The Cailleach with no visible eyes appears in Hell Temple.
  • A sorceress who teleports around the room, each time firing a tendril of ice that extends a fixed distance toward Lemeza and remains on screen until destroyed or another one takes its place. They can be tough to reach due to their teleportation and the slippery floors making control difficult, and their tendrils make it even harder to get close. The best strategy is to wait for her to teleport near you and attack first.

Cait SithEdit

Dot cait sith
  • Description: A spirit said to live in the Cat Kingdom of the Otherworld. Walks on two legs and can understand the speech of both cats and humans. Doesn't like fighting but loves to tease, so it has a tendency to irritate humans from time to time.
  • Location: Temple of the Sun
  • Drops:
  • Reference: Scottish/Irish folklore
  • A mythical cat which can climb and balance on an inflated ball (earning them the nickname "Catball"). It rolls back and forth, even up sandy slopes. The cat and the ball are independent - if the ball is popped, the cat will simply walk along the floor. If the cat is slain while on the ball, the ball will maintain its momentum and continue rolling, potentially damaging Lemeza.
  • In hard mode; a MUCH stronger,faster specimen can be found near the Grail Tablet (C-1).

CamioEdit

Dot camio
Dot camio hell
  • Description: Bird monster that flies about the ruins. Said in legend to be one of the demons that leads the armies of Hell. Can understand human speech, despite looking like a bird. Has the ability to create bases and transport armies.
  • Location: Chamber of Birth, Hell Temple
  • Drops:
  • Reference: Ars Goetia
  • Variants: The red version appears in Hell Temple.
  • These bird-like creatures, carrying swords in their beaks, fly around rapidly, occasionally beating their wings to emit a blue sword projectile which will spin in place for a fixed duration before darting straight for Lemeza. They can be a major nuisance by interfering with jumps. Camio appears to replace the original game's Phoenix.

ChonchonEdit

Dot chonchon
  • Description: Monster with the appearance of a human head. Flies around by flapping its big ears. Has no hair and is completely blue. Loves human blood. Will latch on and suck as soon as it sees a chance.
  • Location: Tower of the Goddess
  • Drops:
  • Reference: Chilean/Argentinian folklore
  • These flying heads float across the screen, floating up and down in a sinusoidal pattern. Their frustrating flight pattern should be familiar to any fan of the Castlevania series.

CockatriceEdit

Dot cockatrice
Dot cockatrice 8bit
  • Description: A small dragon that has the body and head of a rooster and a sharp tail. Looks like an ordinary chicken at first, except that its wings permit flight. Has a fondness for human blood, so it attacks people on sight.
  • Location: Surface, Gate of Time
  • Drops: Weights
  • Reference: European folklore
  • Variants: The single-color version appears in Gate of Time.
  • Among the first enemies players will encounter, these grey birds stand around harmlessly until Lemeza passes in front of their line of vision. They will then fly up into the air, pausing before swooping down to attack and eventually flying off screen. They can be a bit tough to hit but are easily avoided with proper timing.

CondorEdit

Dot condor
  • Description: A large bird of prey with a wingspan of over three metres. Normally this species feeds on dead animals, but the type in this region prefers living flesh, so it's always waiting for a chance to attack.
  • Location: Surface
  • Drops:
  • Reference: None
  • A few of those large birds can be encountered on the Surface. They circle around in the sky for a time before diving straight at Lemeza from any angle. They are tough to avoid and can really cause trouble near the waterfall area.

CyclopsEdit

Dot cyclops
  • Description: A cyclops skilled at blacksmithing and construction. In legend they are violent monsters that eat people, but within the ruins they wander aimlessly. Perhaps they've already completed their primary objective...
  • Location: Tower of the Goddess
  • Drops:
  • Reference: Greek/Roman mythology
  • A lumbering creature with one eye. After sustaining enough damage, the body disappears and the eye begins to fly around independently. If it drifts close enough to a platform or the ground, it may generate a new body.

DakiniEdit

Dot dakini

Devil Edit

Dot satan
Dot satan hell
  • Description: A winged monster with the body of a beast. Attacks intruders by shooting a powerful heat ray from its body. Devils usually rule over lower caste demons and spirits. Colloquially known as enemies of the Christian God.
  • Location: Dimensional Corridor, Hell Temple
  • Drops:
  • Reference: None
  • Variants: The turquoise version appears in Hell Temple.
  • These small flying demons float around the room slowly, eventually stopping and firing a rapid barrage of lasers in a sweeping, circular pattern. They are best dealt with quickly.

Di JiangEdit

Dot di jiang
  • Description: A headless monster that looks like a fat horse with six legs and four wings. Its body is heavy so it moves slowly and can't fly as freely as a bird. Doesn't seem to attack.
  • Location: Graveyard of the Giants
  • Drops:
  • Reference: Chinese mythology
  • These six-legged faceless creatures move very slowly across the ice, occasionally lifting into the air with their wings but never traveling very far. They have no particular attacks, but coming in contact with one does considerable damage which is tough to avoid due to the slippery ice. They have quite a bit of health and need several hits to take down.

DruidEdit

Dot druid
Dot druid hell
  • Description: A witch who draws power from the forests, trees and nature. Can speak with both animals and plants, an ability which sometimes comes in handy. Tries to live a quiet life, but will attack humans for ceremonial purposes.
  • Location: Twin Labyrinths, Hell Temple
  • Drops: Earth Spears
  • Reference: None
  • Variants: A druid with paler robes and no visible face appears in Hell Temple.
  • A Mage/Sorcerer/Witch look-alike with a dull grey robe and harsh eyes. He'll regularly fire green energy pulses directly at Lemeza. If Lemeza is hit, he'll be temporarily paralyzed after landing.

EnkiduEdit

Dot enkidu
Dot enkidu hell
  • Description: A wildman overflowing with supernatural strength. Its body is covered in hair and it has sharp ears and a tail. Seeks out foes, breathing fire from its mouth the instant it finds them.
  • Location: Dimensional Corridor, Shrine of the Mother, True Shrine of the Mother, Hell Temple
  • Drops:
  • Reference: The Epic of Gilgamesh
  • Variants: The green version appears in Hell Temple.
  • A beast-man which walks quickly back and forth across the floor, stopping to release a long stream of flames from his mouth if Lemeza passes through his line of vision. The flames can only be adequately blocked with the Angel Shield, otherwise it is best to approach and attack from behind.

GarudaEdit

Dot garuda
Dot garuda hell
  • Description: Monster with the body of a human and the head, talons, and feathers of an eagle. It tends to be quite fierce, immediately attacking any target it perceives to be a threat. One must be careful of their attacks, as they utilize both wing and talon.
  • Location: Chamber of Extinction, Dimensional Corridor, Hell Temple
  • Drops: Flares
  • Reference: Hindu/Buddhist mythology
  • Variants: The yellow/beige version appears in Hell Temple.
  • A bird-man which flies back and forth across the top of rooms, occasionally diving straight at Lemeza at high speed. They are most dangerous in the Chamber of Extinction where they cannot be seen in the darkness.

GhostEdit

Dot ghost
  • Description: Soul of the dead that wanders the ruins. Ghosts usually manifest because they hold on to a grudge or regret from their previous life. These ghosts could have once lived in the ruins.
  • Location: Mausoleum of the Giants
  • Drops: Nothing
  • Reference: General superstition
  • Ghosts randomly appear with a spooky moan, floating slowly toward Lemeza if his back is turned. Facing and trying to attack a Ghost will cause it to randomly disappear and later reappear elsewhere in the room.

GyoninEdit

Dot fishman-0
  • Description: A monster fish with legs. Bipedal, so it can exist on the surface, but it will quickly suffer oxygen deprivation and begin convulsing. Its eyes are red because they lack pigment, and thus its vision is poor.
  • Location: Spring in the Sky
  • Drops: Shuriken
  • Reference: None (lit. "Fish-Man")
  • A type of fish-man that walks back and forth, convulsing occasionally. They have no particular attack and can be defeated rather easily.

Gyonin WarriorEdit

Dot gyonin warrior
  • Description: A subspecies of Gyonin more suited to combat. Faster than its cousin and carries an oxygen-storing iron pipe between its legs. However, this oxygen isn't for respiration, but rather to threaten and attack.
  • Location: Spring in the Sky
  • Drops: Caltrops
  • Reference: None
  • A red Gyonin that moves slightly faster and will occasionally hiccup a slow-moving bubble projectile. They are said to "have an iron pipe filled with oxygen in their crotch". Can also be defeated rather easily.

HanumanEdit

Dot hanuman
Dot hanuman hell
  • Description: One of the courageous, curious ape tribe in Indian legend said to be an avatar of God. The apes are usually kind, but those within the ruins love to fight and can shoot electricity.
  • Location: Shrine of the Mother, True Shrine of the Mother, Hell Temple
  • Drops:
  • Reference: Hindu mythology
  • Variants: The green version appears in Hell Temple.
  • An infuriating yellow monkey-like creature with colorful facial markings. They walk back and forth and will occasionally lift up a metal rod, causing a tendril of lightning to strike out toward Lemeza. The lightning is very difficult to avoid, so the best way to deal with this enemy is to defeat it quickly. Fortunately, the lightning can only barely move past solid surfaces.

HedgeEdit

Dot hedge-0
  • Description: Usually travels by walking on two legs, but occasionally rolls up into a ball for quick movement. The thorny hairs on its body are pliant but sharp, allowing it to clamp onto any surface. This also gives them the ability to climb walls.
  • Location: Gate of Guidance, Temple of the Sun, Chamber of Extinction
  • Drops:
  • Reference: Sonic the Hedgehog
  • These blue hedgehog-like creatures curl up into a fast-moving spinning ball that rolls along walls and ceilings.
  • In hard mode, a faster, more resilient specimen can be found in the Temple of the Sun (B-5).

HippocampEdit

Dot hippocamp
  • Description: A monstrous combination of horse and fish. Has four fins instead of legs. Lives underwater. Appears in Greek mythology as the one who pulls the chariot of Poseidon, god of the sea.
  • Location: Spring in the Sky
  • Drops:
  • Reference: Greek mythology
  • A creature that can skirt along the surface of water as well as dive under it. They will seek out and attack Lemeza when he is underwater, and their movement patterns can make them tough to hit.
  • In hard mode; a stronger specimen can be found in the Sacred Lake (C-5).

HundunEdit

Dot hundun
  • Description: A large dog covered with fat and long white fur. Has eyes and ears but can't see or hear. Has legs too, but can't walk. Casts illusions when good people walk by, searching for an opportunity to feed.
  • Location: Shrine of the Mother, True Shrine of the Mother, Hell Temple
  • Drops:
  • Reference: Chinese mythology
  • A creature which teleports around the room, leaving ghost copies in its wake. The original has red eyes whereas the ghost's are hollow. It also teleports every time it is hit. Defeating the real enemy defeats and prevents generation of copies.

IlbatEdit

Dot bat (backside)
  • Description: A one-eyed bat. Normally, animals exhibiting cyclopia are worse off, but these ruin-dwelling bats can outfly their two-eyed counterparts.
  • Drops: Coins
  • Location: All Backside Fields (Endless Corridor has many Ilbats and a single frontside bat)
  • Reference: None
  • Bats found in Backside areas, they have a more distorted appearance than their Frontside counterparts. These fly slightly faster and have more confusing patterns of movement.

Jiang ShiEdit

Dot jiang shi
  • Description: A once-buried corpse risen again from the earth. Fends off necrosis with its soul's power. Being a corpse though, rigor mortis doesn't permit it to move well, so it moves about by hopping.
  • Location: Endless Corridor
  • Drops:
  • Reference: Asian mythology
  • These zombies hop around slowly and are easy to defeat.

KakoujuuEdit

Dot kakoujuu
  • Description: A giant rat said to live in volcanoes and similar areas. Even though it is on fire, its body won't burn; the flames instead surround and protect it. Extremely wary of humans, it usually sprays fire to ward off enemies.
  • Location: Inferno Cavern
  • Drops:
  • Reference: Japanese folklore
  • These flaming rats walk slowly across the floors of Inferno Cavern, their body occasionally spitting out embers which linger on the floor and can burn Lemeza on contact. The embers can be as readily destroyed by your weapons as the Kakoujuu itself.

KeseranEdit

Dot keseran
  • Description: Has a fluffy form like that of a dandelion and floats around in mid-air. There are theories that it could be a spirit, an animal, or a plant, but nobody knows for certain. It's also said to bring good fortune to its holder.
  • Location: Graveyard of the Giants
  • Drops: Earth Spears
  • Reference: Japanese folklore
  • These fluffballs float around relatively harmlessly, but can get in the way of jumps. Swinging at them will cause them to float away some distance, making them hard to hit. This is likely a reference to a similar entity in The Maze of Galious.

Killer RockEdit

Dot killer rock
  • Description: One of the mechanisms that protects the ruins. Silently approaches intruders and self-destructs, causing massive damage. Attacking it causes it to explode in a similar fashion, so evasion is the wisest strategy.
  • Location: Graveyard of the Giants, Inferno Cavern, Endless Corridor, Hell Temple
  • Drops: An explosion! Also Weights, if you kill them with your weapons (they will still explode though)
  • Reference: None
  • These spiky balls immediately home in on Lemeza as soon as he enters the room, turning red when close by and eventually exploding, catching Lemeza in the blast radius. Attacking them will cause them to explode as well. Either hit them from a safe distance with Sub-Weapons or evade.

Kodama RatEdit

Dot kodama rat
Dot kodama rat 8bit
  • Description: A large, fat rat said to primarily live in the mountains. Startles humans by emitting a loud sound and bursting apart when approached. It's said that when hunters heard this sound, they would stop their hunt, knowing disaster was nearby.
  • Location: Gate of Guidance, Temple of the Sun, Spring in the Sky, Shrine of the Mother, Gate of Time
  • Drops: Shuriken
  • Reference: Japanese folklore
  • Variants: The single-color version appears in Gate of Time.
  • These round mice quickly run back and forth across platforms. When Lemeza gets close enough, they stop and begin to flicker, eventually exploding into four projectiles that travel diagonally a short distance. Attack them quickly or stay out of range and let them explode. They're called Bomb Mouse in the game manual.
  • In hard mode; a stronger, more resilient specimen can be found at the Tower of Ruin (D-4).

KrakenEdit

Dot kraken
  • Description: Normally one thinks of a giant squid or octopus, but giant jellyfish are another type of kraken. The ones found in the ruins are juveniles. Not aggressive towards humans.
  • Location: Spring in the Sky
  • Drops:
  • Reference: Norwegian folklore
  • These blue-violet jellyfish are hardly legendary sea monsters. They swim around very slowly in water and will move toward Lemeza.

KuiEdit

Dot kui
  • Description: A monstrous cow with one leg. Has a blue body, but no horns typical to bulls. According to Chinese mythology, its voice is like thunder. Patrols the ruins by throwing about its heavy body.
  • Location: Gate of Illusion
  • Drops:
  • Reference: Chinese mythology
  • Blue one-legged enemies which jump around without stopping. They can pass through floors and obstacles, becoming hard to reach or hitting Lemeza from an unexpected direction.

Lava BallEdit

Dot lava ball
  • Description: A ball of magma. Very, very hot. You'll definitely burn yourself if you get too close.
  • Location: Inferno Cavern
  • Drops: None
  • Reference: None
  • These glowing balls of molten stone erupt from the lava and can break into smaller pieces. A nasty surprise for anyone attempting a jump over the pits.

LeucrottaEdit

Dot leucrotta
  • Description: A human-sized creature similar to a badger with an unusually large head and mouth. Looks more like a crocodile. Has high jaw strength. Once bitten, a human's bones are easily broken.
  • Location: Twin Labyrinths
  • Drops:
  • Reference: Indian/Ethiopian folklore (The Leucrotta/Crocotta is actually a mythical wolf-hyena hybrid, and appears to be a misnomer in this case)
  • These slow-moving crocodile type enemies can be found crawling across platforms. They are rather flat, and thus require downward-attacking weapons to hit them if you're standing on the same level as they are.

Lizard ManEdit

Dot lizard man
Dot lizard man hell
  • Description: A humanoid monster with lizard features. Walks on two legs and knows how to use tools. A warrior with strength far beyond that of humans. Skilled user of both sword and shield. Breathes fire once its foe's defences are down.
  • Location: Gate of Illusion, Hell Temple
  • Drops:
  • Reference: None
  • Variants: The fuschia version appears in Hell Temple.
  • These walking lizards carry shields and behave like a tougher version of the Masked Men. When Lemeza is in their line of sight, they will spit fireballs across the screen. When close enough to Lemeza, they will swing their sword at him. They can block attacks from the front, but their shield will be knocked away after enough hits, leaving them briefly open to attacks. Try to hit them from below if possible.

MageEdit

Dot mage-0
Dot mage hell
  • Description: A witch who focuses on attack magic. Turns fire, ice, lightning, wind, and other forces of nature against its foes as attacks. Those that live in the ruins appear to be particularly adept at electric magic.
  • Location: Twin Labyrinths, Hell Temple
  • Drops: Shuriken
  • Reference: None
  • Variants: A mage with paler robes and no visible face appears in Hell Temple.
  • A Druid/Sorcerer/Witch look-alike with a purple-grey robe and riding a broom. When level with Lemeza, she will constantly fire bolts of electricity straight ahead.

MandrakeEdit

Dot mandrake
  • Description: A plant whose roots take the form of a human. Used as an ingredient in both magic and alchemy. Releases a powerful scream when pulled from the earth. Within the ruins, they jump out and use their scream to startle humans.
  • Location: Chamber of Extinction, Hell Temple
  • Drops: Weights
  • Reference: General folklore
  • These green root-like enemies can be seen by the leaves on their head sticking out of the ground. They will occasionally pop out with a scream, dancing around for a bit before digging back down. They can only be attacked while above ground, and they have no real method of attack.

MarchosiasEdit

Dot marchosias
Dot marchosias hell
  • Description: A monster with the wings of a hawk and tail of a snake. Breaths [sic] flame from its mouth, preventing enemies from getting close. Demon of legend said to have led an army of Hell. Apparently also a ranking member of the nobility.
  • Location: Shrine of the Mother, True Shrine of the Mother, Hell Temple
  • Drops: Chakram
  • Reference: Ars Goetia
  • Variants: The green version appears in Hell Temple.
  • This winged wolf runs back and forth across the screen, occasionally stopping to spit wall/floor-piercing fireballs in an eight-direction circle.

Masked ManEdit

Dot masked man
Dot masked man 8bit
  • Description: Survivor of the native peoples who once lived in the ruins long ago. Characterized by their long body hair, possibly due to the low temperatures within the ruins. All members of the tribe wear the same mask. This allows them to differentiate friend and foe.
  • Location: Gate of Illusion, Mausoleum of the Giants, Temple of the Sun, Twin Labyrinths, Gate of Time, Hell Temple
  • Drops: Rolling Shuriken
  • Reference: None
  • Variants: The single-color version appears in Gate of Time.
  • These men carry a large golden shield that protects them from frontal attacks, but this can be knocked away when dealt a heavy enough blow. When approaching a ledge they sometimes jump up or down a level and can climb up and down ladders as well, making it possible to be cornered by them.
  • In hard mode; a stronger, systematically jumping masked man can be found at the Spring in the Sky (C-6).

Mini BossEdit

Dot mini boss
  • Location: Hell Temple
  • Drops:
  • Reference: Naramura
  • So named because they resemble smaller versions of The Boss. These blue slimy fellows crawl around and throw bombs.

Miraculous Flower-faced SnouterEdit

Dot miraculous flower-faced snouter
  • Description: Has a long, sturdy tail that directly supports its body. Has five noses around its mouth, camouflaging itself to look like a flower. Usually feeds on insects, but if it acquires a taste for flesh it will target humans with its spores.
  • Location: Endless Corridor
  • Drops: Nothing
  • Reference: The Snouters (1957)
  • This immobile flower-like enemy sprays several spore-like projectiles into the air, where they gradually disperse and float down to damage Lemeza. The spores can be blocked with a shield.

MonocoliEdit

Dot monocoli
  • Description: Its upper half is human, but it only has one leg and its foot is as big as its torso. Above ground, they flip over and use their foot to shade their bodies on sunny days.
  • Location: Endless Corridor
  • Drops:
  • Reference: Greek legend
  • These single-footed creatures jump around and can pass through obstacles to reach higher or lower areas of the screen. If Lemeza is on a platform below one, it will try to jump down and stomp on him with its massive foot.

MudmanEdit

Dot mudman
  • Location: Gate of Illusion, Chamber of Birth
  • Drops:
  • Reference: None
  • Mudmen are the sixth Children of Mother, created by the fifth using the Cog of the Soul. They look like yellow humanoids and spawn continuously from devices in the walls etched with the Tree of Life. They amble slowly in either direction, occasionally sinking into the floor and reappearing elsewhere.

MyrmecoleonEdit

Dot myrmecoleon
Dot myrmecoleon 8bit
  • Description: A monster with the front half of a lion's body and the back half of an ant. It doesn't live long, because meat ingested by the lion head cannot be digested properly by the ant body. For the same reason it can barely protect itself.
  • Location: Gate of Guidance, Gate of Time
  • Drops:
  • Reference: Medieval folklore
  • Variants: The single-color version appears in Gate of Time.
  • These brown creatures resemble large ants with the head of a lion. They move extremely slowly and have no form of attack, but have a tendency to appear in inconvenient places. They're called Milmekoleo in the game manual.

NagaEdit

Dot naga
  • Description: A monstrous cobra with human arms. It covers spears in its own powerful poison and throws them at intruders. It can see in the dark, so it can always hit its opponent.
  • Location: Chamber of Extinction
  • Drops: Earth Spears
  • Reference: Hinduism/Buddhism
  • These blue serpent-men carry spears which they will hurl in an arc toward Lemeza if he enters their line of sight. These can be blocked with a shield.

NozuchiEdit

Dot nozuchi
Dot nozuchi 8bit
  • Description: A giant snake monster with no eyes or nose--just a mouth. Has an especially round body compared to ordinary snakes. Moves about by rotating its body. Loves the taste of mammal meat. Leaps after humans as soon as it sees one.
  • Location: Mausoleum of the Giants, Gate of Time
  • Drops:
  • Reference: Japanese folklore
  • Variants: The single-color version appears in Gate of Time.
  • These worm-like enemies roll around the floor until Lemeza approaches. Trying to attack them will cause them to jump up, making them somewhat difficult to hit from the ground. Jump toward them and try to use a wide-swinging weapon to hit them.

PanEdit

Dot pan
Dot pan hell
  • Description: Monster with the torso of a human and lower body of a goat. Has goat horns on its head. Known in Greek myth for skill with the flute, but here it is in charge of driving out intruders.
  • Location: Shrine of the Mother, True Shrine of the Mother, Hell Temple
  • Drops:
  • Reference: Greek mythology
  • Variants: The pink version appears in Hell Temple.
  • These satyrs run quickly along platforms, and can even run on walls and ceilings. They will jump-kick Lemeza when he gets in range. Their attacks are fast, making it hard to dodge them.

Pharaoh HeadEdit

Dot mask
  • Description: Monster that wears a mask closely resembling an ancient Egyptian king. Attacks by shooting blue balls of light while flying through the air when intruders are detected. Its movements are difficult to read, making it hard to attack.
  • Location: Temple of the Sun
  • Drops: Weights
  • Reference: Ancient Egyptian pharaoh masks
  • These ghostly heads float around the room randomly, occasionally fixing on a point and hovering in small circles while firing lasers in multiple directions. They can be tough to hit as they float through and stop in the middle of walls and floors.

Rock HandEdit

Dot rock hand
Dot rock hand hell
Dot rock hand 8bit
  • Description: The arm of a giant statue that roams the ruins. Uncertain if it possesses thought. Slams into intruders it detects with great speed. Seems like a sort of defence system for the ruins.
  • Location: Mausoleum of the Giants, Gate of Time, Hell Temple
  • Drops:
  • Reference:
  • Variants: The grey version appears in Hell Temple. The single-color version appears in Gate of Time.
  • These giant stone fists slowly float back and forth. If Lemeza steps in front of them, they rapidly charge at him until hitting a wall or obstacle. Early in the game, when Lemeza has little health, they can be a major threat. Attack from behind or jump over them to evade.
    • They are less durable when rapidly charging at Lemeza.  Use a Sub-Weapon (especially Shuriken) to dispatch them quickly.

Rong Xuanwang CorpseEdit

Dot rong xuanwang corpse
  • Description: A headless horse. Changes its size between approximately the size of a rabbit up to several times that of a human. It's said that anyone who sees it faces death. The light it emits is likely for draining energy.
  • Location: Endless Corridor
  • Drops:
  • Reference: Chinese mythology
  • A headless horse that can be one of three random sizes. At its smallest size, it runs back and forth quickly and can be hard to hit without a low-reaching weapon. At its middle size, it can only be damaged by Sub-Weapons. At its largest size, it moves very slowly and will drain Lemeza's health if he enters its line of sight similar to the Anubis enemy. Note that the Book of the Dead does not block this health drain effect!

RusalkiEdit

Dot rusalki
  • Location: Tower of Ruin
  • Drops:
  • Reference: Slavic mythology
  • A ring of seven dancing fairies which occasionally fire seven small harmless projectiles toward Lemeza. She is one of the three fairies of the Medicine quest, guarding the Medicine of the Mind.
  • Also known as Rusalii or Rusati

SalamanderEdit

Dot salamander
  • Description: Fire spirit that takes the shape of a lizard. Its entire body is wreathed in flame. Loves high temperatures, tends to reside near lava. When it detects danger, it splits into flames and flees.
  • Location: Tower of Ruin
  • Drops: Earth Spears
  • Reference: General mythology
  • A red fire lizard which moves slowly on the floor. It will occasionally transform into three small flames which rapidly dance across the screen, eventually reforming. Lemeza can attack and destroy these flames, but leaving even one behind is enough for the Salamander to reform.

Satan Edit

Dot devil
Dot devil hell
  • Description: Takes the form of a monstrous fly that crawls along the ground. Wears a crown. Sometimes flies about at high speed. Though Satan evokes the image of the Devil, its true form is unknown (although theories exist).
  • Location: Dimensional Corridor, Hell Temple
  • Drops:
  • Reference: Hebrew Bible
  • Variants: The green version appears in Hell Temple.
  • Satans resemble a blue skull wearing a crown. They scuttle back and forth like crabs, and will occasionally charge up into a ball of energy that rapidly spins back and forth across the floor.

SirenEdit

Dot siren-0
  • Description: A monstrous bird with the head of a human woman. Attacks with a singing voice similar to a supersonic wave. In Greek myth it lives in crags out in the ocean, enchanting sailors who pass by with its song.
  • Location: Twin Labyrinths
  • Drops: Weights
  • Reference: Greek mythology
  • A bird with the head of a woman and a beautiful singing voice. They stand stationary on platforms before flying around and landing. When standing, they will sing out three waves of damaging musical note projectiles in eight directions, interfering with jumps.
Dot skeleton-0

SkeletonEdit

Dot skeleton 8bit
  • Description: An undead soul residing within the bones of the deceased. It will rise again even after collapsing from being attacked. If one comes after you, either run away or continue attacking it until its soul departs.
  • Location: Everywhere
  • Drops: Weights
  • Reference: None
  • Variants: The single-color version appears in Gate of Time.
  • Skeletons are a very common enemy with several variations which can be found in different areas of the ruins. They mostly walk back and forth, occasionally pausing and sometimes collapsing into a pile of bones. As many non-enemy skeletons can be found in the background throughout the ruins, it is difficult to tell if a skeleton is actually an enemy or not. They do not take damage while standing, instead collapsing when hit, only taking damage while collapsed. If Lemeza possesses the Perfume, skeletons can be destroyed without collapsing provided enough damage is done.

SkilletonEdit

Dot skilleton
  • Description: A type of skeleton in charge of watching over the ruins. Moves extremely fast and can detect enemies outside its field of view. Throws knives with abandon. Characterized by the horn on its head.
  • Location: Everywhere
  • Drops:
  • Reference: None
  • The most dangerous variety of skeleton. It can throw three fast-moving knives in a wide angle, potentially hitting Lemeza from below, and they have the most health out of any skeleton. Even the Perfume is not enough to defeat it with one hit.

SkulletonEdit

Dot skulleton
  • Description: A more combat-capable type of skeleton. Throws its own bones at its enemies. Otherwise not much different from other skeletons. Not too strong but a threat if not careful.
  • Location: Everywhere
  • Drops: Weights
  • Reference: None
  • More powerful than the Skeleton, but less powerful than the Skilleton. It can throw bones at Lemeza in a horizontal line or in an arc. Like the Skeleton, it dies in one hit with the Perfume.

Sky FishEdit

Dot sky fish
  • Description: A mysterious rod-shaped creature less than a meter in length. Has a number of fins on its body that it uses to fly about. However, it's so fast that it's impossible to follow with the naked eye.
  • Location: Tower of Ruin
  • Drops:
  • Reference: Optical illusion
  • These strange creatures move so fast that even freezing time will only slow their moments. They only appear as very faint, fast moving blurs without using the Lamp of Time. They are still possible to hit if you're lucky, but they are more likely to hit Lemeza.

SlimeEdit

Dot slime
  • Description: An organism of amorphous shape with the properties of mucus. Moves about by throwing itself through the air with great momentum. They may not be powerful, but they can prove tough since their movements are unpredictable.
  • Location: Temple of Moonlight, Inferno Cavern, Tower of Ruin, Twin Labyrinths
  • Drops: None
  • Reference: None
  • Tiny red balls of slime that crawl around. They attack Lemeza by jumping on him when he gets in range. Their small size makes them hard to hit without the Axe or Katana.

Snout LeaperEdit

Dot snout leaper
Dot snout leaper 8bit
  • Description: A mouse characterized by its long, slender nose. The nose has joints and muscles. It can be utilized to jump about for movement. It eats small bugs as food and almost never attacks humans.
  • Location: Gate of Guidance, Temple of the Sun, Spring in the Sky, Twin Labyrinths, Gate of Time
  • Drops:
  • Reference: The Snouters (1957)
  • Variants: The single-color version appears in Gate of Time.
  • These rat-like creatures jump around by leaping around with their elongated trunks and can even jump to a lower or higher platform, passing through walls and obstacles.

SorcererEdit

Dot sorcerer
Dot sorcerer hell
  • Description: A witch trained from birth in the wisdoms of sorcery. Usually has a bit of dragon or fairy blood. Can use spells that are too powerful for other ordinary mages.
  • Location: Twin Labyrinths, Hell Temple
  • Drops: Rolling Shuriken
  • Reference: None
  • Variants: A Sorcerer with paler robes and no visible face appears in Hell Temple.
  • A Druid/Mage/Witch look-alike with a green robe and sleepy-looking eyes. She launches flames that steeply drop from her position and persist for a while upon striking the ground.

SoulEdit

Dot soul
  • Description: A soul that takes solid form after leaving its body post-mortem. Ordinarily would have moved on to the Great Beyond, but it remains lost on the mortal plane. Known to attack humans when approached, likely because of its resentment towards the living.
  • Location: Gate of Guidance, Graveyard of the Giants, Temple of Moonlight, True Shrine of the Mother
  • Drops:
  • Reference: None
  • A swirling object that looks similar to a red and blue yin-yang symbol. If the player walks too close, the soul will split off into two parts, ricocheting around the room. If Lemeza has the Crucifix item, they will be destroyed on contact. Souls will only appear after obtaining the Bronze Mirror.

SprigganEdit

Dot spriggan
  • Location: Chamber of Extinction
  • Drops: None
  • Reference: Cornish folklore
  • A large living statue. If struck 20 times, he will awaken and slowly walk forward, stopping to fire a floor-sweeping laser from its eye if Lemeza stands too close. Striking it 20 times again will disable it, allowing its head to be used as a platform. Cannot be destroyed.

TogEdit

Dot tog
Dot tog 8bit
  • Description: A [sic] organism of amorphous shape similar to slime. Characterized by its frog-like head. Is poisonous, much like Japanese toads. Can potentially appear from anywhere, so special care is needed.
  • Location: Gate of Guidance, Gate of Illusion, Mausoleum of the Giants, Gate of Time
  • Drops:
  • Reference: Robert E. Howard's short story, "The Slithering Shadow"
  • Variants: The single-color version appears in Gate of Time.
  • These transparent blobs with frog heads are produced endlessly by gaping mouths in the background. They fall down slowly and move back and forth once landing. Unlike most enemies, they will tumble over the edge of a platform and continue falling, even off-screen. They aren't particularly dangerous but can interfere with jumps.

ToujinEdit

Dot toujin-0
  • Description: A monstrous turtle with crab-like pincers. Its green shell is exceptionally hard, and likely impossible to break. Attacks by shooting blue balls of light from its claws.
  • Location: Graveyard of the Giants, Temple of the Sun, Tower of the Goddess, Dimensional Corridor, Hell Temple
  • Drops:
  • Reference: Unknown
  • A bright red turtle that shuffles slowly back and forth. Its hard shell protects it from rear attacks. If Lemeza enters its line of sight, it will charge and fire three fireballs straight at him. To defeat it, equip a shield and wait until after the fourth fireball, then hit it. The Toujin in Hell Temple will make your life miserable.
  • In hard mode; a toujin able to fire five shots in a row can be found in the Gate of Illusion (D-2).

TrollEdit

Dot troll
  • Description: Monster that looks similar to a human with a long nose. The word troll evokes the image of giants, but the ones that live in the ruins are a smaller race. When bathed in light they turn to stone, at which point they begin to roll about.
  • Location: Temple of Moonlight
  • Drops:
  • Reference: General folklore
  • These gray rock monsters move very slowly, occasionally curling into a ball and rolling back and forth. They cannot be harmed while in this form, so be sure not to get trapped in a narrow path and defeat them quickly.

Wall BeastEdit

Dot wall beast
  • Location: Chamber of Birth
  • Drops: None
  • Reference: None
  • These creatures inhabit large sections of the walls. They attack by flipping the wall section behind which they are hiding and shoot projectiles at Lemeza. After a while, they flip the wall and hide again. Cannot be defeated.

Water LeaperEdit

Dot water leaper
  • Description: Has the body of a frog but, instead of legs, has fins and a tail similar to those of flying fish. Hides underwater and jumps out to attack when prey draws near. Carnivorous, it prefers small mammals, but humans are not off the menu.
  • Location: Spring in the Sky
  • Drops:
  • Reference: Welsh folklore
  • Nicknamed "Surprise Fish" by the La-Mulana community, these winged frogs swim up and down the waterfalls, leaping out toward Lemeza if he comes near. They have an extremely annoying tendency to knock the player off moving elevators and are tough to hit at close range. They will not hit you in the elevator section near the mini-boss room if you stand on the very left of the elevators. Try to hit them with a Shuriken if possible.

WitchEdit

Dot wizard
Dot wizard hell
  • Description: A witch who has learned magic through formal study. She must learn spells by deciphering magical texts. Not everybody is good at it, as it requires a certain intellect.
  • Location: Twin Labyrinths, Hell Temple
  • Drops: Caltrops
  • Reference: None
  • Variants: A Witch with paler robes and not even eyes visible appears in Hell Temple.
  • A Druid/Mage/Sorcerer look-alike with a beige robe and having no visible face in the darkness of the hood, except for the eyes. When level with Lemeza, she fires a large energy blast straight ahead that shortly thereafter splits into several smaller pulses that ricochet off solid surfaces.

Xing TianEdit

Dot xing tian
  • Description: A headless soldier. Instead, it has eyes and a mouth on its torso. Tends to be particularly savage, always swinging its axe and shield about. Becomes enraged if attacked, doing its best to crush the life from its opponent.
  • Location: Twin Labyrinths, Hell Temple
  • Drops: Caltrops
  • Reference: Chinese mythology
  • Headless humanoids which have a large face on their entire torso. They wield axes and shields (though this does not block damage in any way), walking back and forth across platforms. As they take damage, they will gradually become more red-tinted and move faster.

YaksiEdit

Dot yaksi

YowieEdit

Dot yowie
  • Description: Monster with the body of a lizard and six insect-like legs. Its movements are surprisingly fast. It climbs walls to creep up silently on its prey. Doesn't like bright places. Usually lives in the dark.
  • Location: Temple of Moonlight
  • Drops:
  • Reference: Australian Aboriginal folklore
  • These creatures slowly crawl along the background walls, often getting in the way. They have no attacks, but will take several hits with weaker weapons to dispatch, making them a nuisance on narrow platforms and elevators.

Zao ChiEdit

Dot zao chi
  • Description: Giant ape monster. Fierce, with a high level of intelligence. Notable for its bright red fur. Overwhelms its opponents with quick-moving, confusing assaults. If cornered, it will stab with its long teeth and suck blood.
  • Location: Twin Labyrinths
  • Drops: Rolling Shuriken
  • Reference: Chinese mythology
  • These monkeys have frighteningly long downward fangs. They run around platforms quickly and can jump up and down between them, requiring quick reflexes to dispatch.

Start a Discussion Discussions about Enemies

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